{$CLEO .cs}

:RACE_Menus
03A4: name_thread 'RACE'     
:START_MENU
:RACE_Menu_01
//wait  0
//if
//0256:   player $PLAYER_CHAR defined
//jf @RACE_Menu_01
//if 
//
//0AB0:   key_pressed 81//--- key = Backspace  
//0AB0:   key_pressed 17//--- key = Backspace 
//jf @RACE_Menu_01
                
 wait 200
:BACK_MENU
0ADF: add_dynamic_GXT_entry "RACEname" text "~y~Race Maps" 
0ADF: add_dynamic_GXT_entry "RACEinfo" text "Pick one." 
0ADF: add_dynamic_GXT_entry "RACE01" text "Wonderland" 
0ADF: add_dynamic_GXT_entry "RACE02" text "Snowy March" 
0ADF: add_dynamic_GXT_entry "RACE03" text "Snow Mobile" 
0ADF: add_dynamic_GXT_entry "RACE04" text "Star Wars" 
0ADF: add_dynamic_GXT_entry "RACE05" text "Flint Race" 
0ADF: add_dynamic_GXT_entry "RACE06" text "Forest Race" 
0ADF: add_dynamic_GXT_entry "RACE07" text "Downtown Drag" 
0ADF: add_dynamic_GXT_entry "RACE08" text "Circus Maximus" 
0ADF: add_dynamic_GXT_entry "RACE09" text "Player 1 quotes girlfriends ~r~actions" 
0ADF: add_dynamic_GXT_entry "RACE10" text "Player 1 quotes rival gangs ~y~B ~r~actions" 
0ADF: add_dynamic_GXT_entry "RACE11" text "Player 1 quotes others" 
0ADF: add_dynamic_GXT_entry "RACE12" text "Player 1 quotes Los Santos gangs" 
0ADF: add_dynamic_GXT_entry "NEXT002" text "Next -->"
0ADF: add_dynamic_GXT_entry "PREVER" text "<-- Previous"



0512: show_permanent_text_box 'RACEinfo' 
08D4: 1@ = create_panel_with_title 'dummy' position  340.0  120.0 width  240.0 columns  1 interactive  1 background  1 alignment  0
08DB: set_panel 1@ column  0 header 'RACEname' data 'RACE01' 'RACE02' 'RACE03' 'RACE04' 'RACE05' 'RACE06' 'RACE07' 'RACE08' 'RACE09' 'RACE10' 'RACE11' 'RACE12'
090E: set_panel 1@ active_row  0
01B4: set_player $PLAYER_CHAR can_move 0
03BF: set_player $PLAYER_CHAR ignored_by_everyone 1
:RACE_Menu_1
wait  0

if
0256:   player $PLAYER_CHAR defined
jf @RACE_Menu_21

if
00E1:   key_pressed  0  15//--- key = Enter/Exit
jf @RACE_Menu_2
jump @RACE_Menu_21//--jump to menue exit

:RACE_Menu_2
if
00E1:   key_pressed  0  16//--- key = Ped SPRINT
jf @RACE_Menu_1
03E6: remove_text_box
08D7: 2@ = panel 1@ active_row//-- submit number of the highlighted button into variable
if
0039:   2@ ==  0  // integer values
jf @RACE_Menu_3     

0A94: start_custom_mission "race_maps\wonderland"


jump @RACE_Menu_21

//gosub @page1
:RACE_Menu_3

if
0039:   2@ ==  1  // integer values
jf @RACE_Menu_4
0A94: start_custom_mission "race_maps\snowy_march"
jump @RACE_Menu_21

:RACE_Menu_4
if
0039:   2@ ==  2  // integer values
jf @RACE_Menu_5               
0A94: start_custom_mission "race_maps\snow_mobile"
//0A92: create_custom_thread "tests\ai_attack_p1.cs"  
jump @RACE_Menu_21

:RACE_Menu_5
if                                            //
0039:   2@ ==  3  // integer values
jf @RACE_Menu_6
0A94: start_custom_mission "race_maps\war_stars"    
jump @RACE_Menu_21
 //ai_attack_anyone.cs"    
:RACE_Menu_6
if
0039:   2@ ==  4  // integer values
jf @RACE_Menu_7
0A94: start_custom_mission "race_maps\flint_race"
jump @RACE_Menu_21

:RACE_Menu_7
if
0039:   2@ ==  5  // integer values
jf @RACE_Menu_8
0A94: start_custom_mission "race_maps\forest_race"
jump @RACE_Menu_21

:RACE_Menu_8
if
0039:   2@ ==  6  // integer values
jf @RACE_Menu_9
                                                    
0A94: start_custom_mission "race_maps\downtown_drag"
jump @RACE_Menu_21

:RACE_Menu_9
if
0039:   2@ ==  7  // integer values
jf @RACE_Menu_10
0A94: start_custom_mission "race_maps\circus_maxinus"
jump @RACE_Menu_21

:RACE_Menu_10
if
0039:   2@ ==  8  // integer values
jf @RACE_Menu_11
0A94: start_custom_mission "race_maps\wonderland"
jump @RACE_Menu_21

:RACE_Menu_11
if
0039:   2@ ==  9  // integer values
jf @RACE_Menu_12
0A92: create_custom_thread "tests\ped_voice_CJ_gangs2.cs"   //0A92: create_custom_thread "tests\ped_voice_CJ.cs"
jump @RACE_Menu_21

:RACE_Menu_12
if
0039:   2@ ==  10  // integer values
jf @RACE_Menu_13
0A92: create_custom_thread "tests\ped_voice_CJ_2.cs"
jump @RACE_Menu_21
                //          tests\ped_voice_CJ_Gang
:RACE_Menu_13
if
0039:   2@ ==  11  // integer values
jf @RACE_Menu_1         //release
0A92: create_custom_thread "tests\ped_voice_CJ_3_gangs.cs"
//08DA: remove_panel 1@
//03E6: remove_text_box
jump @RACE_Menu_21



:RACE_Menu_21

01B4: set_player $PLAYER_CHAR can_move 1
03BF: set_player $PLAYER_CHAR ignored_by_everyone 0
08DA: remove_panel 1@
03E6: remove_text_box
end_thread
jump @RACE_Menu_01
